Files
mudserver/run-tests.sh
AI Agent f183daa16c
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Smoke tests / Build and smoke test (push) Failing after 1m2s
Feature: dynamic command discovery for JSON-RPC and enhanced testing
2026-03-19 15:22:39 -06:00

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#!/usr/bin/env bash
set -ex
TEST_DB=${MUD_TEST_DB:-./mudserver.db.test}
SERVER_PID=
# SSH returns 255 when MUD closes connection after quit — treat as success
ssh_mud() {
set +e
ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null -p 2222 "$@"
r=$?
set -e
[[ $r -eq 0 || $r -eq 255 ]] || exit 1
}
cleanup() {
if [ -n "${SERVER_PID:-}" ]; then
kill $SERVER_PID 2>/dev/null || true
fi
}
trap cleanup EXIT
cargo build
RUST_LOG=info ./target/debug/mudserver -d "$TEST_DB" &
SERVER_PID=$!
sleep 2
# Test 1: New player creation + basic commands
ssh_mud smoketest@localhost <<'EOF'
1
1
look
stats
go south
go down
go north
talk barkeep
go south
go south
examine thief
attack thief
flee
quit
EOF
# Test 2: Persistence - reconnect
ssh_mud smoketest@localhost <<'EOF'
look
stats
quit
EOF
# Test 3: Admin via mudtool (use same test DB)
./target/debug/mudtool -d "$TEST_DB" players list
./target/debug/mudtool -d "$TEST_DB" players set-admin smoketest true
./target/debug/mudtool -d "$TEST_DB" players show smoketest
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
./target/debug/mudtool -d "$TEST_DB" settings list
# Test 4: Admin commands in-game
ssh_mud smoketest@localhost <<'EOF'
admin help
admin list
admin registration on
admin info smoketest
quit
EOF
# Test 5: Registration gate
./target/debug/mudtool -d "$TEST_DB" settings set registration_open false
ssh_mud newplayer@localhost <<'EOF'
quit
EOF
# Test 6: Tick-based combat (connect and wait for ticks)
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
# Use subshell to pipe commands with a delay between them while staying connected
(
echo "1"
echo "1"
echo "go south"
echo "go down"
echo "go south"
echo "attack thief"
sleep 8
echo "stats"
echo "quit"
) | ssh_mud smoketest@localhost
# Test 7: JSON-RPC interface and dynamic command list
# We need an active player for the login to succeed in mud-mcp style
# (though list_commands doesn't require session, the MCP does login on startup)
ssh_mud rpctest@localhost <<'EOF'
1
1
quit
EOF
echo '{"_jsonrpc": "2.0", "method": "login", "params": {"username": "rpctest"}, "id": 1}' | nc -w 2 localhost 2223 > rpc_resp.json
echo '{"_jsonrpc": "2.0", "method": "list_commands", "params": {}, "id": 2}' | nc -w 2 localhost 2223 >> rpc_resp.json
if ! grep -q '"shop"' rpc_resp.json; then
echo "Error: 'shop' command missing from JSON-RPC list_commands"
cat rpc_resp.json
exit 1
fi
rm rpc_resp.json
# Cleanup (trap handles server kill)
./target/debug/mudtool -d "$TEST_DB" settings set registration_open true
./target/debug/mudtool -d "$TEST_DB" players delete smoketest
./target/debug/mudtool -d "$TEST_DB" players delete rpctest