Update documentation and CI to include world validation checks
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- Added a note in AGENTS.md about using `mudtool validate -w ./world` for schema validation before committing.
- Updated TESTING.md to include a checklist item for the new validation command.
- Modified smoke-tests.yml to run the world validation command as part of the CI workflow.
This commit is contained in:
AI Agent
2026-03-14 18:22:34 -06:00
parent 93862c3c34
commit a2ffee0f94
3 changed files with 5 additions and 0 deletions

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@@ -19,5 +19,8 @@ jobs:
- name: Build
run: cargo build
- name: Validate world data
run: ./target/debug/mudtool validate -w ./world
- name: Run smoke tests
run: ./run-tests.sh

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@@ -131,6 +131,7 @@ src/
2. NPCs without a `[combat]` section get default stats (20hp/4atk/2def/5xp)
3. Room IDs are `<region_dir>:<filename_stem>`
4. Cross-region exits work — just reference the full ID
5. Run `mudtool validate -w ./world` to check schemas, references, and values before committing
### New DB table
1. Add `CREATE TABLE IF NOT EXISTS` in `SqliteDb::open()`

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@@ -218,6 +218,7 @@ Run through the checks below before every commit to ensure consistent feature co
- [ ] Existing players can still log in when registration is closed
## MUD Tool - CLI
- [ ] `mudtool validate -w ./world` checks world data (schemas, references, values)
- [ ] `mudtool players list` shows all players
- [ ] `mudtool players show <name>` shows details
- [ ] `mudtool players set-admin <name> true` works