Rust-based MUD server accepting SSH connections on port 2222. Players connect with any SSH client, get dropped into a data-driven world loaded from TOML files at startup. Binary systems: SSH handling (russh), command parser, game state, multiplayer broadcast, ANSI terminal rendering. Data layer: world/ directory with regions, rooms, NPCs, and objects defined as individual TOML files — no recompile needed to modify. Commands: look, movement (n/s/e/w/u/d), say, who, help, quit. Made-with: Cursor
10 lines
296 B
TOML
10 lines
296 B
TOML
name = "Dark Alley"
|
|
description = """\
|
|
A narrow passage between crumbling stone walls. Puddles of dubious origin \
|
|
dot the ground. Shadows pool in doorways, and you catch the faint sound \
|
|
of whispered conversation from somewhere above."""
|
|
|
|
[exits]
|
|
north = "town:town_square"
|
|
south = "town:gate"
|