Fix smoke tests and resolve CI timeouts #1
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This PR fixes the CI timeouts and broken smoke tests caused by the change in character spawn location.
Changes:
Central Bridgespawn point to theRusty TankardandDark Alley.sleep 8for the combat test. This keeps the SSH session open long enough for tick-based combat to process while allowing subsequent commands (stats,quit) to be sent.quitcommands to all test sessions to prevent sessions from hanging until server-side timeouts.Verified locally and confirmed passing in Gitea Actions run #12.