Update world data with dialogue, currency, and shop inventories
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@@ -4,3 +4,8 @@ room = "lawold:central_bridge"
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race = "race:human"
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class = "class:warrior"
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base_attitude = "neutral"
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gold = 1
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[dialogue]
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greeting = "Stay sharp. These lands are dangerous."
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keywords = { ogres = "They are a blight. A plague on this world.", destroy = "Every one of them must be wiped from existence." }
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